Thursday, January 30, 2014

Gamification



  1. What is he going to teach in the following 6 weeks?
  2. He is going to teach about what gamifications means and how you can applye to solve the problems.
  3. What can we learn from games?
  4. We can lear how many popular are the game, 
  5. What is gamification about? (Three things)
  6. What makes the games successful, engager and what games can do.
  7. Where can you apply gamification techniques?
  8.  You can apply them to websites to make the page more interactive, and make it more "fun" for the people who visit the page. 
  9. What is Samsung Nation?
  10. It is a webpage and use games elements.
  11. What are three characteristics from games that Samsung Nation has? (Three things)
  12. It has leader boards, point systems and badges. 
  13. Why did Samsung Nation do that?
  14. They did it so you can spend time on their page and buy more of their products.
  15. What is he going to unpack in the following series of lectures?
  16. He is going to teach about what gamification means and how to do it effectively and the challenges applying it. 
  17. What does he say about the shelves?
  18. If you want know there is, you need to watch the rest of the video.

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